CHAPTER 3 : General Principles
PART 1 : BASICS
CHAPTER 3 : General Principles
3.1 Keywords
3.2 Think of the reader
3.3 Keep it simple
3.4 Be explicit
3.5 Be consistent
3.6 Minimize scope
3.7 There's no one true style
3.8 A standard which isn't used, isn't a standard
3.9 Distinguish between standards and guidelines
3.10 Standards don't guarantee good coding
3.11 Decide on your portability quotient
3.12 Standards are a function of their audience
3.13 Keep project standards
3.14 Use standard libraries
3.15 Utilize available tools
3.16 Summary
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3.10 Standards don't guarantee good coding
It is possible to have a superb set of standards, fully used, and still be left
with unmaintainable code. As in the saying, "You can't make a silk purse out of
a sow's ear," so using standards will not turn a bad programmer into a good
programmer.
Standards are a tool to help, not a cure-all with guaranteed results. Properly
used, they will help the poor or careless programmer on the road to good
programming, and will help good programmers to agree on a consistent approach.
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